05-08-2012, 09:00 AM
I proposed something similar to this, but without a formula. I say set a win limit (it can be somewhat high even)... all teams above that limit won't be reviewed what-so-ever, while the teams below it WILL. Now this is where division strength, injuries, drops, etc will be taken in account for. The "review board" will look into the team and if they even tried winning what-so-ever. Your concern was they would reach this limit, then tank. Well, that is why if the number is something like 60 or even 65 the team obviously couldn't just turn to all hell. Which is what we want to stop. This isn't to control ones team, but add more realism into "rebuilding".... or "tanking".
GM 2024 - 2030
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