1) Japanese IFAs
Slim to no interest here. On a similar note I know some GMs feel FCM has plateaued to a certain degree so if anyone has any suggestions on ways to spice things up without changing things to drastically please let us know.
2) Offseason Schedule
Tentatively:
4/13 - Compensation Announced
4/14 - Resignings File Released
4/16 - Resignings Due/FA Opens
4/16 - Winterball/IFA Opens
4/17 - IFA Reports Sent Out
4/18 - 48 Hours Passed & FAs May Sign (Lowered from 72 Hours)
4/19 - Winterball/IFA Bids Due (Before Sim Ahead)
4/19 - Sim to March
4/20 - Winterball/IFA Results Announced
4/22 - ST Sim
4/26 - Season 10 Sim 1
3) Free Agency
Two Things:
If you're publicly and intentionally losing you risk alienating/upsetting your fan base and players. The game handles the player's personality aspect of that equation but not so much for the fans aside from generally losing over a period of time. When you tank it's even harder on a fan base. I think teams who tank or intentionally avoid FA should be subject to random hits to fan loyalty or even fan type. Once a team has established they are recommitted they can apply to have it bumped back up.
Two, we have revenue sharing. If this were real life and ATL/OAK decided to publicly take that approach they would be sued by the other 28 teams in a heartbeat. The only reason the Marlin's haven't been sued to date is for playing coy about a similar approach and as a result they have a fan base more apathetic than Dave Chapelle after 3 seasons of his show and a bender.
I'm not sure what is "fair" here but this does strike me as another one of those situations where GMs want to have their cake and eat it to. In other words, you want to be able to bank as much cash as possible without it affecting your ability to rebuild or your fan base. At what point is that so unrealistic it's unfair to the league? From the commish's chair, honestly, it's as soon as that's an accepted mindset or approach. In reality it most certainly isn't, so why should it be acceptable in FCM? Again, from my POV, I don't think it should be but any time I try to assert realism I tend to turn into a dictator who makes decisions unilaterally. So let me know what you guys think about that.
4) Talent Levels
Apparently I'm the only one who thinks it's time to sound the alarm on talent levels. I willing to let it go for a few years at this point I'm just afraid this is a problem you can't wait to try and fix. I'm worried that if we do let it go by the time it's obviously an issue so many GMs will be bored/frustrated to the point of wanting to quit.
Slim to no interest here. On a similar note I know some GMs feel FCM has plateaued to a certain degree so if anyone has any suggestions on ways to spice things up without changing things to drastically please let us know.
2) Offseason Schedule
Tentatively:
4/13 - Compensation Announced
4/14 - Resignings File Released
4/16 - Resignings Due/FA Opens
4/16 - Winterball/IFA Opens
4/17 - IFA Reports Sent Out
4/18 - 48 Hours Passed & FAs May Sign (Lowered from 72 Hours)
4/19 - Winterball/IFA Bids Due (Before Sim Ahead)
4/19 - Sim to March
4/20 - Winterball/IFA Results Announced
4/22 - ST Sim
4/26 - Season 10 Sim 1
3) Free Agency
Two Things:
If you're publicly and intentionally losing you risk alienating/upsetting your fan base and players. The game handles the player's personality aspect of that equation but not so much for the fans aside from generally losing over a period of time. When you tank it's even harder on a fan base. I think teams who tank or intentionally avoid FA should be subject to random hits to fan loyalty or even fan type. Once a team has established they are recommitted they can apply to have it bumped back up.
Two, we have revenue sharing. If this were real life and ATL/OAK decided to publicly take that approach they would be sued by the other 28 teams in a heartbeat. The only reason the Marlin's haven't been sued to date is for playing coy about a similar approach and as a result they have a fan base more apathetic than Dave Chapelle after 3 seasons of his show and a bender.
I'm not sure what is "fair" here but this does strike me as another one of those situations where GMs want to have their cake and eat it to. In other words, you want to be able to bank as much cash as possible without it affecting your ability to rebuild or your fan base. At what point is that so unrealistic it's unfair to the league? From the commish's chair, honestly, it's as soon as that's an accepted mindset or approach. In reality it most certainly isn't, so why should it be acceptable in FCM? Again, from my POV, I don't think it should be but any time I try to assert realism I tend to turn into a dictator who makes decisions unilaterally. So let me know what you guys think about that.
4) Talent Levels
Apparently I'm the only one who thinks it's time to sound the alarm on talent levels. I willing to let it go for a few years at this point I'm just afraid this is a problem you can't wait to try and fix. I'm worried that if we do let it go by the time it's obviously an issue so many GMs will be bored/frustrated to the point of wanting to quit.
Houston Astros - 2012/2016/2023/2025 Champs!
Cumulative Record: 1894 - 1184 (.615%)
Cumulative Record: 1894 - 1184 (.615%)