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Medical Staff impact?
#9
I thought we decided equalizing medical spending isn't any better than caps since it'd take too much money out of the game. We already have inflation and plenty of ways to earn 20M a year extra. If we were to equalize spending we'd have to lower inflation and maybe even undo some of the inflation to prevent the league becoming too flush with cash.

What this does is make rebuilding (financially anyways) even more daunting than it already is since the negative loyalty impact would have nothing to balance itself out.

Additionally, injuries leading to drops is what keeps prospects developing. With a talent cap AND lack of injuries AND increased peak start we're going to create a generic, boring, predictable league. I know we all have good intentions but we have to be careful what we wish for. Mogul is a fickle beast and anything we do to adjust injuries will create a problem elsewhere imo.
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Messages In This Thread
Medical Staff impact? - by GoIrish - 11-16-2010, 12:29 PM
RE: Medical Staff impact? - by AndyP - 11-16-2010, 01:31 PM
RE: Medical Staff impact? - by dejota - 11-16-2010, 04:16 PM
RE: Medical Staff impact? - by AndyP - 11-16-2010, 04:43 PM
RE: Medical Staff impact? - by mike - 11-16-2010, 04:59 PM
RE: Medical Staff impact? - by 'PR' - 11-16-2010, 06:11 PM
RE: Medical Staff impact? - by psbaseballfan27 - 11-24-2010, 02:18 PM
RE: Medical Staff impact? - by ezpkns34 - 11-24-2010, 03:08 PM
RE: Medical Staff impact? - by dejota - 11-24-2010, 03:15 PM
RE: Medical Staff impact? - by psbaseballfan27 - 11-25-2010, 08:34 PM
RE: Medical Staff impact? - by ezpkns34 - 11-24-2010, 03:41 PM
RE: Medical Staff impact? - by AndyP - 11-24-2010, 03:54 PM
RE: Medical Staff impact? - by psbaseballfan27 - 11-27-2010, 04:18 PM
RE: Medical Staff impact? - by dejota - 11-27-2010, 05:26 PM

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