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Do You Want To See A Tanking Guideline?
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(12-21-2013, 03:52 PM)hokeyrules Wrote: I also feel there is a big difference between tanking one season and tanking multiple seasons. I mean I know relatively speaking that this is towards my team and what I am doing in Florida, but I did the same thing in Texas and they have gotten two world series from it, not to mention Texas was in a mess, and Florida was in a mess as well. If you look at real life most teams who throw away a season usually are able to bounce back fairly quick, and next season I should be able to win 70 games with the team I have. Same as Atlanta did in this league this year.

If you want to look for a reason why teams like me do not put in players for a sim or two normally, you can look at Iraldo for my team. I mean it is a freak accident, and I may have put him in regardless, but I put him in mainly because this talk has been going on and I figured it might get some people aka Peter off my back, and now he is out for almost 400 days. Was there any point in putting him in? Not really, but now it could potentially cost my team in the future if he were to drop.

That being said I do not think I am 100% tanking, I have played my best major leaguers for the year, and yes some people may differentiate what the definition of a major league player is. To me I usually go by players who are peaked or actually have good numbers in the majors.

I will say in Texas I probably tanked for 2-3 seasons, but they also actually needed a full reload. And some of you are saying tanking is not realistic, but most people in Canada when looking at the Blue Jays or the Toronto Raptors wish that both of those teams would suck majorly for 2-3 years so they can finally build properly, so there are some fans that will still support tankers.

Right, the single season tanking isn't an issue, it's the prolonged tanking where you're delaying competing just to rack up more top 5 or top 10 picks that's the problem. I agree with others that have said tanking isn't your best option here, but it still works. Delay your rebuild, which shouldn't take more than 5 or 6 years, max. Then you get a couple extra years of early round draft picks, which is where the dynasties start.

Injuries, eh, maybe, but Mogul doesn't have in-game injuries and it can take days for injuries to show up. Plus a good health player that has a severe injury isn't good example for why prospects shouldn't be called up. In that line of thinking, you shouldn't call prospects up until you think you're ready to win the World Series. And that would be Tanking 101.

The big issue is when I see teams with low 70s or even 60s filling out their teams. Surely FAs are better than low 70s and no question about the 60s. The big thing I would like to see is, if you're gonna rebuild, spend some money in FA. I'm not going to say how much you should spend. I'm not going to say where you draw the line on if it's an upgrade or not. But the way I look at it when I rebuild is two simple questions, "Would I keep the player on my bench or bullpen if I were competing? Or in the least would I sign him as AAA insurance?"

If you're starting players on a rebuilding team that you'd normally have on the bench for your competing team, then you're likely going to end up in the 60-70 win mark. Just don't play guys that don't even have a reason to be on a Triple-A team.
Cle

Cleveland Record5304-4625 (.534) [2054-2071, 2083-2104, 2110-2131]
AL Post: 15 (ALC), 11 (WC) - ALDS Win: 11 - ALCS Champ: 6 - WS Champ: 3

ALW: Mariners + Angels Record: 1072-864 (.554) [2042-2048, 2105-2110]
AL Post: 3 (ALW), 4 (WC) - ALDS Win: 3 - ALCS Champ: 1 - WS Champ: 1

NLW: Rockies + Padres Record: 3230-2753 (.540) [2017-2042, 2072-2082]
NL Post: 18 (NLW), 4 (WC) - NLDS Win: 7 - NLCS Champ: 4 - WS Champ: 0
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RE: Do You Want To See A Tanking Guideline? - by mattynokes - 12-21-2013, 08:37 PM

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