10-21-2012, 12:49 AM
Telling you that players health being low is a huge factor into injuries isn't imature comments, its the truth. Without diving into the file a whole lot, I'd wager that too many players have low health over our settings being out of whack. You mess with things too much you get to the point where you don't need to have any depth, at least this way your team needs those depth ballplayers. Not many leagues can make that claim.
Lets assume for a second that you are right, that yes our settings are out of whack and need tweaking. You are looking at not just simming 4 or 5 times. That sample would be way to low to make any real decisions. You would have to sim at least one thousand times, and then you could make some claims and have some real data points. So you want to make them take a shitload of time out of their life just to see if we even have an issue? And then if we did they would need to make adjustments and then do another 1000 sims on those adjustments to make sure they tweaked things enough, and if they didn't then have to repeat that process until it is corrected. If you have a buddy who has no life and wants to do that work I'm sure the admins wouldnt mind passing over that work and letting someone do the testing. But if you don't I'm pretty sure they are going to say "tough titties".
You make it sound as if a huge percentage of the league thinks this is an issue. Which is false. It's the same few people who keep complaining about it, which leads me to the conclusion that they keep trading, signing and drafting players with low health which will bring the perception that they are getting hit with more than their fair share of injuries. That's the breaks. You gamble that the talent is going to be worth him not playing 162 games.
Outahear can afford to make all those adjustments because everyone can sim ahead at their own leasure and post their findings. We do not have that luxury (thank god) so its not that easy to make tweak after tweak.
Lets assume for a second that you are right, that yes our settings are out of whack and need tweaking. You are looking at not just simming 4 or 5 times. That sample would be way to low to make any real decisions. You would have to sim at least one thousand times, and then you could make some claims and have some real data points. So you want to make them take a shitload of time out of their life just to see if we even have an issue? And then if we did they would need to make adjustments and then do another 1000 sims on those adjustments to make sure they tweaked things enough, and if they didn't then have to repeat that process until it is corrected. If you have a buddy who has no life and wants to do that work I'm sure the admins wouldnt mind passing over that work and letting someone do the testing. But if you don't I'm pretty sure they are going to say "tough titties".
You make it sound as if a huge percentage of the league thinks this is an issue. Which is false. It's the same few people who keep complaining about it, which leads me to the conclusion that they keep trading, signing and drafting players with low health which will bring the perception that they are getting hit with more than their fair share of injuries. That's the breaks. You gamble that the talent is going to be worth him not playing 162 games.
Outahear can afford to make all those adjustments because everyone can sim ahead at their own leasure and post their findings. We do not have that luxury (thank god) so its not that easy to make tweak after tweak.