05-06-2011, 08:20 PM
DJ may have covered this, but I'll just say my take on Pitcher Usage. If anyone has looked through my minors you'll notice I use it a lot. You can turn good control RPs into SPs and highly increase their value to your team. In some occasions it can also highly increase their overall value. This also works vice versa when dealing with poor control SPs going to RP.
1. First off, here's a little tip on pitch counts and how they relate to a player's Endurance rating. A pitcher's endurance rating equals the number of pitches it takes them to START to tire. From what I've noticed they can go an additional 25% of their Endurance rating before they're basically tanked. So, this means an 85 Endurance pitcher will start to tire on his 86th pitch and become useless after his 106th pitch.
2. Because of this if a true SP has anything below a 70 Endurance, he's likely viewed as a RP in my book. He just won't be useful enough to log many innings and will probably find it tough to last a full 6 innings.
3. I say TRUE SP because RPs converted to SP seem to cap out at around 67 to 72 Endurance and it doesn't necessarily mean that they actually have an 84 to 90 pitch max. I've noticed many RP to SP converted pitchers seemingly pitch like they have 80ish Endurance.
4. Mogul uses an 11 pitcher max for each minor league level and can only have a max of 5 SPs in a "rotation". If you have anymore than 5 pitchers with the "Starter" usage it starts to hinder development. I haven't noticed too much development hits with relief pitcher usage.
5. In the pen I like to use CL and SR options. I'll have a max of 1 CL and 3 SR usages per level. I don't like using MR or LR usages because it will start to increase/decrease Endurance to around 30-35 (for Middle) and around 40 (for Long). This will lower Power and increase Movement for those already low 20s RPs. The only time I generally use them is when I have too many starter usage options at a level.
1. First off, here's a little tip on pitch counts and how they relate to a player's Endurance rating. A pitcher's endurance rating equals the number of pitches it takes them to START to tire. From what I've noticed they can go an additional 25% of their Endurance rating before they're basically tanked. So, this means an 85 Endurance pitcher will start to tire on his 86th pitch and become useless after his 106th pitch.
2. Because of this if a true SP has anything below a 70 Endurance, he's likely viewed as a RP in my book. He just won't be useful enough to log many innings and will probably find it tough to last a full 6 innings.
3. I say TRUE SP because RPs converted to SP seem to cap out at around 67 to 72 Endurance and it doesn't necessarily mean that they actually have an 84 to 90 pitch max. I've noticed many RP to SP converted pitchers seemingly pitch like they have 80ish Endurance.
4. Mogul uses an 11 pitcher max for each minor league level and can only have a max of 5 SPs in a "rotation". If you have anymore than 5 pitchers with the "Starter" usage it starts to hinder development. I haven't noticed too much development hits with relief pitcher usage.
5. In the pen I like to use CL and SR options. I'll have a max of 1 CL and 3 SR usages per level. I don't like using MR or LR usages because it will start to increase/decrease Endurance to around 30-35 (for Middle) and around 40 (for Long). This will lower Power and increase Movement for those already low 20s RPs. The only time I generally use them is when I have too many starter usage options at a level.
Cleveland Record: 5631-4946 (.532) [2054-2071, 2083-2104, 2110-2135]
AL Post: 16 (ALC), 11 (WC) - ALDS Win: 12 - ALCS Champ: 7 - WS Champ: 4
ALW: Mariners + Angels Record: 1072-864 (.554) [2042-2048, 2105-2110]
AL Post: 3 (ALW), 4 (WC) - ALDS Win: 3 - ALCS Champ: 1 - WS Champ: 1
NLW: Rockies + Padres Record: 3230-2753 (.540) [2017-2042, 2072-2082]
NL Post: 18 (NLW), 4 (WC) - NLDS Win: 7 - NLCS Champ: 4 - WS Champ: 0