Poll: Which Would You Like Addressed This Offseason?
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Health Slots (Cash for Direct Bump to Health)
8.11%
9 8.11%
WB Health Clinic (Cash for Random Health Impact)
3.60%
4 3.60%
Continue Editing Draftee Health Every Season
16.22%
18 16.22%
Equalize Medical Spending
7.21%
8 7.21%
Equalize Farm Spending
6.31%
7 6.31%
Implement Revenue Sharing (A Must If We Equalize Spending)
6.31%
7 6.31%
Turn off Inflation & Adjust City Budgets
4.50%
5 4.50%
Up Peak Start by +10%
9.01%
10 9.01%
Up Peak Start by +20%
4.50%
5 4.50%
Lower Injury Frequency by -10%
9.01%
10 9.01%
Keep Spending but Adjust Spending Impact
1.80%
2 1.80%
Set Minimum Health Ratings Under League Settings
6.31%
7 6.31%
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17.12%
19 17.12%
Total 111 vote(s) 100%
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Poll: Offseason Adjustments
#21
The only thing that I heard medical staff does is take the severity of the injury out of it and help you recover quicker... a 60 day injury for a #1 med squad maybe turn into a 50 day while the same injury for a #30 med squad may still be 60.

Is there anything that we can do about what happens to players b/c of the injury? I had John Danks drop nearly 20 points b/c of a 2 month injury and all but become useless.

Also it might be just me but b/c of the Farm System spending and such, I feel as though the talent may start to become watered down. Since I can't sim ahead I have no idea if this is actually true. but if 2/3 of the league can't build a respectable farm system b/c of the spending differences in farm spending than that could be an issue. But just as an fyi this is more of a thought that an actual investigation by my part. I'm just thinking.
#22
FWIW, cdwag is right. The medical staff impact is two-fold: Fewer injuries and injuries don't linger as long (just like cdwag's example).
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