First Class Mogul
2047 FA Update 1 - Printable Version

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2047 FA Update 1 - AndyP - 06-21-2014

Please post mistakes


RE: 2047 FA Update 1 - mattynokes - 06-22-2014

We are looking in to re-populating the draft class. We've been noticing a lot of the same builds year-in and year-out and are looking to see if we can do something to get away from the generic cookie cutter draft classes.


RE: 2047 FA Update 1 - Atlbravesfan27 - 06-22-2014

i'm up for that


RE: 2047 FA Update 1 - rockybull - 06-23-2014

(06-22-2014, 11:10 PM)mattynokes Wrote: We are looking in to re-populating the draft class. We've been noticing a lot of the same builds year-in and year-out and are looking to see if we can do something to get away from the generic cookie cutter draft classes.

i'm not necessarily against it, i guess it just depends on how it looks. i took a quick glance at this one and it's pretty solid looking. i would hate for it to be re-populated and it's not even as good as this class. if you were gonna do this, last year was a great time to do it, when overall it was a very meh draft, this one looks at least halfway decent. but, if you can re-populate it and it still looks good top end and has some guys that looks nice later too (like this draft) then go for it. i'm not so sure just re-populating the draft class will make it any better, i could be wrong though. i guess you guys can test it out and see.


RE: 2047 FA Update 1 - warpriest - 06-24-2014

(06-22-2014, 11:10 PM)mattynokes Wrote: We are looking in to re-populating the draft class. We've been noticing a lot of the same builds year-in and year-out and are looking to see if we can do something to get away from the generic cookie cutter draft classes.

I would like to know the areas and aspects in which we have solved this "cookie-cutter" build issue. I ask that the repopulated draft class be used to show the improvement, if there is any.


RE: 2047 FA Update 1 - AndyP - 06-24-2014

We're looking for there to be less "No contact, good power, good eye" guys.

Hell, to be blunt, we're looking for less awful contact players in general. New class demonstrates that.